MHW Builder Patch notes 1.5.1

MHW Builder Patch notes 1.5.1

General:

  • Android 4.x (KitKat) and 5.x (Lollipop) comp were restored (got rid of .includes() method).
  • Major UI revamp.
  • Monster Catalogue was merged with Motion Values frame, now accessible under “My Damage” menu.
  • Behemoth was added to Monster Catalogue.
  • Motion values are back to “vanilla” display, will show both physical and elemental damage in separate numbers.
  • You may ignore gear in Set Searcher from now, piece by piece, they save to layouts and before visits / launches .
  • “Last Edited Set” feature was restored back.
  • Dragging slider’s tip somehow was triggering swipe event, it’s fixed.

Great Sword:

  • Some moves were missing sharpness modifier.

Bowguns:

  • Wyvern Ammo was added back to damage calculation.
  • Bowguns got detailed ammo preview in “My Gear” menu by default. Also you may look up for it in search menu (expandable on click table).

Long Sword:

  • Found missing values for Spirit Blade (no gauge) opener.

Gunlance:

  • Drilling damage from Wyrmstake damage type gone Fixed > Sever damage type.

 

MHW Builder: https://honeyhunterworld.com/mhwb/

4 comments

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    • 133mhz
    • Jojit on 22nd August 2018 at 12:01 pm
    • Reply

    How do i adjust sliders in the new version? Like attack boost it’s giving me a default max value cannot move sliders while doing set build search please check

      • Honey
      • Honey on 22nd August 2018 at 2:30 pm
        Author
      • Reply

      Okay, it was Android, reacting on slider’s drag as on swipe. I suppressed swipes for mobile version, now they should drag fine. Please update in ~30min.

  1. Same here can’t adjust drag sliders ios version

      • Honey
      • Honey on 23rd August 2018 at 4:50 pm
        Author
      • Reply

      I’ve uploaded update to IOS store already, it takes up to 3 days to approve version update or fix a bug (Apple has manual approval for apps), I’m sorry.

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