Sorry for the reupload, we had to correct some information in the video. The Pinned comment has the TL;DR changes if you watched the previous version. So here is EVERYTHING about how status mechanics work, how strong each status is, why later statuses are harder to proc, and basically everything about status in MHW and MHW Iceborne.
We cover all the general mechanics as well as the unique quirks of blast, paralysis, sleep, poison, KO, Exhaust, and Mounting in Monster Hunter World as well as the changes in Monster Hunter World Iceborne.
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